Year Created: 2018 ~ Genre: Educational ~ Length: Around 20 minutes
Premise: The Chesapeake Bay is filled with pollution again, and who else can stop it but Neptune's Advisors? This heroic crew of sea creature must used their strengths to fight off pollution, free trapped animals, and stay safe while educating humans on the effects of plastic pollution. Play a variety of minigames while learning about microplastics, point source pollution, runoff and more!
Background: This was a group project, made in collaboration with Eric Vu, Aliona Demerau, and Felipe Soto. Thanks for all your help! This game was commissioned by the Chesapeake Biological Laboratory for my Community-Focused Game Design class.
Project Role: Lead Developer, Designer and Programmer (for two of the minigames), 3D Artist and Character Artist (for the Boardwalk minigame)
Created Using: Unity, Blender, Autodesk Sketchbook
~Mac Version ~Windows Version